>You added more classes to account for the multi-classes, then? >That is, you added a Thief-Cleric class, and stuff like that for >each possible combination of the base classes? Then why bother >creating new thac0 tables? Just do an average of the classes >that construct the multi-classes thac0. > > average = (class1.thac0 + class2.thac0) / 2; -snip >-- >Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] >Think. > That's a rather good idea, think I'll consider it. And yes, I implemented multiclasses by just adding all the possible combinations. Wasn't too hard at all in fact. Just wrote a few more macros such as IS_MULTICLASS(ch). Very few code changes were needed. -jac betterbox.gameon.net 4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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