>Dunno if anyone else has noticed this, but violent damaging spells work >fine, the mob attacks you if you hit or fail with it. However, with >non-damaging spells (ala curse), they only attack you if you fail, and >not if you succeed. > >I've changed it so it works as I think it should, just thought I'd let >the rest of you know . . . > >I had something else I meant to contribute. Maybe it'll come to me later > >Chris I also noticed a strange item, similar to yours. The helper mob function, doesn't do a CAN_SEE(ch) check. The result being that blind guards (maybe even sleeping guards) will jump in on the fight no matter what. -jac betterbox.gameon.net 4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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