Re: [Errors with Autoexits][GDB Transcripts]

From: Adam (tornado@BLAST.NET)
Date: 09/28/97


I am sorry that I posted this message... hehe I solved my own problem with
the fact that it was that simple declaration, I am not quite sure of how to
remove it so I left it and I will remove it later.


Thanks,

Adam

----------
> From: Adam <tornado@BLAST.NET>
> To: CIRCLE@post.queensu.ca
> Subject:  [Errors with Autoexits][GDB Transcripts]
> Date: Sunday, September 28, 1997 11:37 PM
> 
> The following is the GDB transcript as I was told to collect, if someone
is
> able to translate the problem, the only thing I can possibly see is the
> part about the MOB vnum being 25299 which is invalid, but I don't see how
> that has anything to do with a player logging in considering that that
was
> a far off random MOB.
> 
> 
> Core was generated by `bin/circle 4000'.
> Program terminated with signal 11, Segmentation fault.
> Reading symbols from /lib/libc.so.5.3.12...done.
> Reading symbols from /lib/ld-linux.so.1...done.
> #0  list_char_to_char (list=0x3f29, ch=0x816e358) at
act.informative.c:388
> 388           if (GET_MOB_VNUM(i) == 25299) {
> (gdb) backtrace
> #0  list_char_to_char (list=0x3f29, ch=0x816e358) at
act.informative.c:388
> #1  0x8050b69 in look_at_room (ch=0x816e358, ignore_brief=0)
>     at act.informative.c:532
> #2  0x8082f83 in nanny (d=0x816b1b8, arg=0xbffff868 "1") at
> interpreter.c:2013
> #3  0x8049f93 in game_loop (mother_desc=3) at comm.c:635
> #4  0x80496d4 in init_game (port=4000) at comm.c:264
> #5  0x8049658 in main (argc=2, argv=0xbffffdcc) at comm.c:230
> #6  0x8049325 in _start ()
> #7  0xbfffee58 in ?? ()
> #8  0xbffffb68 in ?? ()
> 
> (gdb) p *ch
> $1 = {pfilepos = 1, nr = 0, in_room = -1, was_in_room = -1, player = {
>     passwd = "*********", name = 0x8172148 "Tester", short_descr = 0x0,
>     long_descr = 0x0, description = 0x8160da0 "",
>     title = 0x8172130 "Tester the Pilferer", sex = 1 '\001', class = 4
> '\004',
>     level = 1 '\001', hometown = 1, time = {birth = 875236707,
>       logon = 875503149, played = 0}, weight = 158 '\236', height = 173
> '­',
>     race = 4 '\004', poofin = 0x0, poofout = 0x0, walkin = 0x0, walkout =
> 0x0,
>     group_name = 0x0, betted_on = 0x0, obj_buffer = 0x0, mob_buf = 0x0},
>   real_abils = {str = 16 '\020', str_add = 0 '\000', intel = 15 '\017',
>     wis = 10 '\n', dex = 10 '\n', con = 10 '\n', cha = 6 '\006'},
aff_abils
> = {
>     str = 16 '\020', str_add = 0 '\000', intel = 15 '\017', wis = 10
'\n',
>     dex = 10 '\n', con = 10 '\n', cha = 6 '\006'}, points = {mana = 100,
>     max_mana = 100, hit = 33, max_hit = 33, move = 83, max_move = 83,
>     armor = 100, gold = 0, bank_gold = 0, exp = 1, hitroll = 0 '\000',
>     damroll = 0 '\000'}, char_specials = {fighting = 0x0, hunting = 0x0,
>     position = 8 '\b', carry_weight = 0, carry_items = 0 '\000', timer =
0,
>     saved = {alignment = 0, idnum = 2, act = 2048, affected_by = 4096,
>       apply_saving_throw = {0, 0, 0, 0, 0}}}, player_specials =
0x8171fa0,
>   mob_specials = {last_direction = 0 '\000', attack_type = 0,
>     default_pos = 8 '\b', memory = 0x0, damnodice = 0 '\000',
>     damsizedice = 0 '\000', wait_state = 0}, affected = 0x0, equipment =
{
>     0x0 <repeats 21 times>}, carrying = 0x0, desc = 0x816b1b8,
>   next_in_room = 0x0, next = 0x816b058, next_fighting = 0x0, followers =
> 0x0,
> ---Type <return> to continue, or q <return> to quit---
>   master = 0x0}
> 
> Thanks,
> 
> Adam
> 
> 
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