> > On Mon, 29 Sep 1997, Daniel Koepke wrote: > > > On Mon, 29 Sep 1997, Cris Jacobin wrote: > > > > -+ Well as far as players eventually catching onto a particular > > -+language, isn't this the way it works in the real world? Seems for most > > -+non-oriental languages at least, hang around long enough and you start to > > -+pick up a word here and there. > > > > No, that isn't how it works in real life. > > Actually, that IS how it works in real life. Hang around alanguage long > enough, and you'll pick up the words and phrases most commonly used. > Probably wouldn't be able to write any of them down correctly, and you'd > prolly have a thick accent, but you could learn that way. > I agree. That is how one learns to talk; listening to their parents. > > The problem I'm having > > is that the player *character* is supposed to interact with the > > world, not the player himself. In real life, you're the character, > > figuring out things for yourself, without any higher intelligence > > defeating the language scrambling code and making you act on that. > > Well, that's a subtle point. I've met very few mudders who are willing, > or even capable of completely seperating their personal knowledge from > their character's knowledge. > Some try, some don't, but MUDs will never be exactly like real life. > I think the current way of mixing up the letters to make a language > unintelligible is good. This way, if a player wants to learn a new > language, and doesn't want to spend the money (or pracs), he can have > another player teach the most common words by switching between 'English' > and 'Dwarf' then saying the same word out loud. That's the way people > learn in real life. > I like that, but I would suggest having different scrambling code for different languages. You or I could most likely recognize another language, even though we do not speak it. Even without the accent, I think I could tell if a word was spanish or french, to a small extent. Try to let your players PCs do this to. > Whitey > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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