> > >Well in an EFFICIENT scrambling system there would be random scrambling, > >thereby defeating the learning method of overcoming the system. > > CircleMUD already has a scrambler, extend it or give it variable tables for > didferent languages. > > (it is used for spells currently) > Perhaps base it off that, but not too much. Don't want your languages coming out looking like spells. That is, assuming in your world spells have their own mystical tongue. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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