Hello all, I was wanting to make my chars come back where they quit, not in the standard load room, ever...so I take off the part the verifys the flag LOADROOM in save char, so it have to ever save a chars position instead of NOWHERE and when the char loads, have to put it back on that place, right? I dont know, this never works, so I put a 'marker' which tells me what is saved in the load room of the char, and the result of real_room(load_room), and its always -1 -1, I get little crazzy with that yestarday, so I think that I migh tbe missing something (or everything). Other thing is that I implemented a spell fly, and I want my char to being saw as flying, so I create a POS_FLYING, that is setted for all char that receives the spell fly, or has a innate fly (like harpias), I changed the act.informative.c to show this, I changed class.c (where I put my race code and innates) and magic.c, and act.movement.c to set the POS_FLYING, and it worked fine, but I couldnt find anywhere in the code a place the sets the pos of the char when it loads, but it have to have, cos a char ever load with the pos_standing, no matter in what position it is. Sorry for the long mail , I'm waiting for your light... See ya, Tulio. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST