Ok, I've got most of my work done on the Quest code, but I'm having a problem trying to append the name of the person onto the end of the mobs "title". I added a char *questorname to the char_player_data, and in the act.informative.c in the function that lists all the players, and mobs in the room, i added the lines: if (mob_proto[GET_MOB_RNUM(i)].player.questorname != NULL) sprintf(buf, "%s [%s]", buf, mob_proto[GET_MOB_RNUM(i)].player.questorname) With this code included, a line: mob_proto[GET_MOB_RNUM(victim).player.questorname] = str_dup("test") should append "test" at the end of the mob, should it not? I'm stumped and would appreciate any help... Thanks, Josh B. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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