On Tue, 14 Oct 1997, Angus Mezick wrote: >change the way exit flags work from being an int to a bit field. If you >move EX_PICKPROOF to (1<<1) you will not have to change the world format >at all. (pickproof will have to be coded so that it automatically inserts >EX_ISADOOR for sanity's sake) I ran into this when adding a secret flag >to the doors and was going to add a magic wall types that I wanted to have >save to the doors. right now doors just work in a freaky way. Already did that in my MUD, but I believe that is there for backwards Diku compatibility. I would like to change it, if you can elaborate more on the changes and they work fine with old and new formats, I'll make a change up for it. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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