There's a small bug in mag_summons which I notice your patch doesn't address. It sends the failure message on success - line 904 in the stock code: act(mag_summon_msgs[fmsg], FALSE, ch, 0, mob, TO_ROOM); ^^^^ should be msg. This should probably be corrected in the stock code... Edward Glamkowski, Programmer Mathematica Policy Research EGlamkowski@mathematic-MPR.COM Princeton, NJ http://www.mathematica-mpr.com/ Il dort. Quoique le sort fut pour lui bien etrange, Il vivait. Il mourut quand il n'eut plus son ange. La chose simplement d'elle-meme arriva, Comme la nuit se fait lorsque le jour s'en va. >---------- >From: George[SMTP:greerga@DRAGON.HAM.MUOHIO.EDU] >Sent: Tuesday, October 14, 1997 8:50 PM >To: CIRCLE@post.queensu.ca >Subject: Animate Dead > >Quick patch to make animate dead work (correctly). You may want to adjust >the mana cost in the spello() call to fit your desires. > > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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