On Fri, 17 Oct 1997, Andrew Helm wrote: >> Hopefully by reading a room description you can figure out you're over a >> river, lake, or ocean. > >Wishful thinking. :) >Here's a sample room description: > >> [ 5002] A Long Tunnel [ DARK INDOORS ] > The tunnel branches off north. > >Was that one on water or not? Can you tell without checking? :) Yeah, tell me about it. Drow is notorious for its verbosity. Now that I think about it, sector type would be something nice to add to the 'roomflags' command. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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