On Fri, 17 Oct 1997, John Evans wrote: -+Here's something that I just thought of for Jeremy to add to his todo list: -+ -+When a corpse rots do the following: -+If a mob corpse: extract all the contents of the corpse. -+If a player corpse: Dump all contents to the ground. -+ -+It's awful annoying to walk into a room and get spammed off by 20 suits -+of leather armor (6 slots * 20 suits = 120 objs.) Of course, obj stacking -+helps this problem, but cleaning up after the corpses is a good solution -+as well. I don't know about that. Perhaps give each item from the mob's corpse a timer so it will expire a little after the corpse does; but don't do it right as the corpse rots. Newbies often don't realize the ability to "get" from a corpse until a bit after they've explored. Remember the first time you did a "get all corpse"? It seemed like a strange concept to be getting objects FROM a corpse as if it were a container. -- Daniel Anton Koepke -:- dkoepke@california.com -:- [Nether] "Human language is a cracked kettle on which we beat out tunes for bears to dance to when all the while we want to move the stars to pity." -- Flaubert +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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