On Fri, 24 Oct 1997, Davies, Nathan wrote: =>Wouldn't this also mean that if you lost link, but the mud didn't know =>you lost it, which has happened to me on some muds, that you couldn't =>log back in until your char idled out...which for certain imm levels is =>never. => probably, but they usually have a way to disconnect (dc) a player. =>>for (temp2 = descriptor_list; temp2; temp2 = nextd) { =>> nextd = temp2->next; =>> if ((temp2 != d) && temp2->character && !IS_NPC(temp2->character) && =>> !strcmp(CAP(tmp_name), GET_NAME(temp2->character))) { =>> SEND_TO_Q("That name is being used, try another.\r\n" =>> "Name: ", d); =>> return; =>> } =>>} -- Dez. void signature () { printf ("Praise not the day until evening has come; a woman\n" "until she is burnt; a sword until it is tried; a maiden until\n" "she is married; ice until it has been crossed; beer until it\n" "has been drunk. -- Viking Proverb\n"); } +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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