Our mud has about 255 zones, 13,000 rooms, 13,000 mobiles, 6,500 objects, and takes about 27mb on boot. That's with god-awful circle 2.2 based code that's passed through too many hands. Our new 3bpl11 based code is much more efficient, but doesn't have enough stuff in it to really see. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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