Re: [ADMIN] Memory a Mud takes up

From: Price Hall (phall@DUFUS.CC.WESTGA.EDU)
Date: 10/30/97


Our mud has about 255 zones, 13,000 rooms, 13,000 mobiles, 6,500 objects,
and takes about 27mb on boot.

That's with god-awful circle 2.2 based code that's passed through too many
hands.  Our new 3bpl11 based code is much more efficient, but doesn't have
enough stuff in it to really see.


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