On Thu, 30 Oct 1997, Rasdan wrote: ->int change_titles_on_level TRUE; Of course, you mean " = TRUE;". I would suggest calling it auto_title, which is more compact and convenient to keep track of. ->It will eliminate a lot of questions that are asked about how to change ->the default circlemud behavior. More seriously, I'm all for entirely removing the auto title thing from stock. - It's fluff. - It requires people to either come up with new titles when they add new classes/levels; or, as more often is the case, to just put in any stupid ol' thing. - From my experience, players ignore the level titles any way. - From my experience, players dislike having their customized title rewritten whenever they level. - Implementors who are serious about having auto-titles will find it a trivial thing to add. It's also trivial to remove, but it seems removing the behaviour is more popular than coming up with good level titles. It's a lot of intellectual creative work while you're in the middle of adding levels or classes, which ends up being more of a distraction than not; and players don't care about the titles, as long as they don't get their customized one over-written. daniel koepke / dkoepke@california.com "...it often takes me many weeks of silence to recover from the futility of words." -- C.G. Jung +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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