Your replys explain how to delete the zones but what about the guild refrences in class.c which refer to deleted zones. Do I just delete them from the class file? Also does anyone have a idea or patch to debugging the oasisolc. It seems that the olc is causing my mud to crash because commands are miscomunicated by the olc to the mud. When the mud reboots it calls apon rooms, special flags, mobs and objects that don't exsist and cause errors loged in the syslog and .crash! If anyone would be willing to script a new olc to suit our muds needs please reply to me at dragoon@dircon.co.uk. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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