On Sun, 2 Nov 1997, Blake Sanderson wrote: > Your replys explain how to delete the zones but what about the > guild refrences in class.c which refer to deleted zones. Do I just delete > them from the class file? If you removed a zone from the lib/world/* directories, I would bet my favorite penny that you would want to remove ALL references to the zone that has just been nuked, both in the code and otherwise. > Also does anyone have a idea or patch to debugging the oasisolc. > It seems that the olc is causing my mud to crash because commands are > miscomunicated by the olc to the mud. When the mud reboots it calls apon > rooms, special flags, mobs and objects that don't exsist and cause errors > loged in the syslog and .crash! I'm not quite sure what you're saying here, but I think that you're talking about spec_procs, and those have nothing to do with the OLC at all. This was covered in another message, but you need to remove all ASSIGN_*() statements that refer to the zone that was removed. > If anyone would be willing to script a new olc to suit our muds > needs please reply to me at dragoon@dircon.co.uk. Ick. Why write an OLC from scratch when there's Oasis. Yeah, yeah... I supposed some sick puppy out there might want to write one just to say that he can. :) Hell... Maybe I'm that sick puppy, but don't know it yet. Sounds like something that I might do. John Evans <evansj@hi-line.net> May the source be with you. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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