On Wed, 5 Nov 1997, Daniel Koepke wrote: > Depends upon what you call a problem. You see, the problem isn't that > saving throws don't work, it's that you don't understand what 'stat' > is showing you. It's showing you modifications to the saving throw > for that player, not the saving throw itself. Egads, Ok then that definitely answers my question. > Since most people don't have modified saving throws--especially at > level 1--it'll show you zero. If you want proof, look at the function > in magic.c that checks the saving throw. It adds GET_SAVE() onto the > saving throw from the table. Thank you. Ryan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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