Hi all.. Looking at casting the spell Clone together with mobprogs, I all of a sudden stumpled upon this one. Very very weird, and I can't seem to decode what's going wrong. Anyone have an Idea?? Here's the GDB dump from the core: #0 0x804c3f9 in act (str=0x1 "", hide_invisible=0, ch=0x830d0d0, #obj=0x830f4f0, vict_obj=0x0, type=4) at comm.c:1861 1861 if (!str || !*str) { And the Code that leads up to this one.. *very confuzzled* void act(char *str, int hide_invisible, struct char_data *ch, struct obj_data *obj, void *vict_obj, int type) { struct char_data *to; static int sleep; if (!str || !*str) { MOBTrigger = TRUE; return; } Anyone with an Idea? /Serces +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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