Strangest thing, Found that users when going idle, were not being pulled into the void. They were being transported to the river, and promptly drowning ;) In limits.c, it uses Rnum's 1 and 3 once they idle. On my mud, the void is Rnum0. Rnum's 1 and 3 are rooms 900 and 902 respectably. I doubt George would have played a cruel joke, and patched this to occur in limits.c with his object sinking patch. So the questions are... 1/ Can room Rnum's change out of the blue? Olc, maybe? 2/ Can I safely change the char_to_room(ch, 1) to rnum 0? (Maybe even change the code in limits.c to pull the rnum of the void from the vnum, so it doesn't occur again) 3/ Where is the real Rnum 3 and what is it's purpose in terms of idling? -jac ButterMud - telnet://betterbox.net:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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