Here is a solution to a rather minor bug with the ANSI color patch
created many months ago by Daniel Koepke.
The bug: Players who use auto-triggers to connect to the mud either
after a reboot, after they just plain lose their link, or after a
crash but are not at their computer, and therefore don't close the
client, will get stuck at con_qansi and never time out.
The Fix:
In comm.c, in check_idle_passwords, where you see this line:
if (STATE(d) != CON_PASSWORD && STATE(d) != CON_GET_NAME)
at the end of that, before last ) add:
&& STATE(d) != CON_QANSI.
Simple :)
Rasdan
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