I've been toying w/ this idea for a few days now, and would like some input as to your opinion of this type of system. First, I remove all levels from the game and keep the exp. Then have the player buy their skills w/ the exp they gain form the mobs, they can also buy their hp/mana/move with their xp also, lower their ThAC0, etc. I think this would be an interesting way to play a mud. Also, I'm trying to Imp a function that allows people to get body implants (this part works). The implants have a NO_REMOVE flag, because it would make sense to be able to rip out your own implants. I'm having a heck of a time figuring out how to be able to sell the item, I think I need a different sell function. Either that, or I need to write a check to see if the item has IS_IMPLANT and NO_REMOVE, then have it remove the NO_REMOVE flag, and take it away. Lord Chaos We are Borg of Microsoft. Competition is futile. Prepare to be negotiated. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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