People recently have asked about making descriptions that are based on the persons level... well a couple days ago I ftp'd to the circlemud site a file called string_parser.tgz. It is a single file of code, with a README and a text file explaining how to write strings for it. Basically you can do things like, if you want a different desc based on a players intelligence you'd write it like this: [?int<10:You see big rocks.\?int>=10:You see several varieties of igneous rock here.] Or random descriptions would work like: [A small room.\A little room.\A room.] And it would pick randomly between the 3 whenever the description was parsed. There's a bit more to it then this, but that's the gist of it. Download it, take a look, it could really make areas come alive. Brazil +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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