Re: [CODE] A new kind of crash

From: George (greerga@CIRCLEMUD.ORG)
Date: 12/01/97


On Mon, 1 Dec 1997, Chuck Reed wrote:

>I have been experiencing a lag type crash.  The game does not technicaly
>"crash" but lags infinitly, thus not allowing me to peer at my debugger
>file.  I have to bring it down and put it back up manually.  It started
>doing this once I implemented a haste spell.  The code I added is:

Wait 3 minutes or hit CTRL+C and you'll be able to use the debugger.

As for that code, so long as that isn't in the hit() function you should be
ok...

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/08/00 PST