There's an article in develop on rewarding good behavior and punishing bad behavior in a multiplayer game using a karma system. Sound interesting? The full article can be found at: http://devworld.apple.com/dev/techsupport/develop/issue29/vetneo.html +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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