On Wed, 3 Dec 1997, Patrick J. Dughi wrote: > Don't know what else to call it. Has anyone created an editor >which allows you to (from within the game) change the levels required to >assign certain flags, etc from within the editors? Like, say I don't want >new builders to be able to assign items with spells, or player affects - >normally, i'd just hard code it, but i realized that this dosen't work out >very well, since there are SO many things to have to deal with, andhaving >to add unique code for each part, and each flag individually is well, >wasteful. Anyone every try this? Could add a 'permission level' to each builder and then add tests inside the code for what permission level they are. Someone with a higher permission level may be able to make more powerful items. Someone with a '7' rating may be able to do spells but no those below. Or just do a bitvector system. :) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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