Well you must have broken something...as it stands(stock), regardless of how many levels you have...when you gain a level you get 1dx hp and mana/move... This should be in class.c in the func...advance_level There should be a line in it something like ch->points.max_hit += MAX( 1, SomethinOrOther ); >Nathan Davies, > >Maybe I didn't word that right.. I'll try again > >I've currently got 64 levels in the mud.. My problem is that the general >human (I've also put in races) has only 190 hit points (unequipped) @ level >30-45. WHat I needed to know was is there a way to increase those somewhere >the code<??> and if so, how to do it?? > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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