Re: [CODE] Race Skills/Spells "Patrick J. Dughi" at "Dec 6, 97 09:53:03 am"

From: AxL (axl@MINDWARP.PLYMOUTH.EDU)
Date: 12/06/97


> > I have long tried to implement initial skills/spells for
> > each of my races (like elves receiving BOW at 90% at level 1).
>
>         switch(race) {
>             case RACE_ELF:
>                 GET_SKILL(d->character,SKILL_BOW)=90;
>                 GET_SKILL(d->character,SKILL_SNEAK)=20;
>                 break;

        Try:    SET_SKILL(ch, SKILL_BOW, 90);  instead....most likely
in do_start function, in class.c
--
-AxL, axl@wpcr.plymouth.edu - SysOp, RPM Director, WPCR Plymouth, 91.7 FM
 "Discriminate against the next fashion sucker you meet....it's a raver!"


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