Re: [CODE] Race Skills/Spells

From: John Evans (evansj@HI-LINE.NET)
Date: 12/06/97


On Sat, 6 Dec 1997, Christoffer Lundberg wrote:

> > You have two options to fix your problem:
> >
> > 1) For the skills that the races automatically get, give them to all
> > classes at level 1.
> >
> > 2) change list_skills() in spec_proc.c so that it will list all skills
> > that are available to the person's class and level, and then add on the
> > ones that they have higher than 0% in.
>
> how do I do this. What will the code look like? Should I run
> && (GET_SKILL(ch, i) > 0) after the '[(int) GET_CLASS])' stuff ???
>
> Give me some detailed information please....
>

I did give you detailed information. What you want from me is code, and
I'm sorry, but I'm just not going to do that. If you want code, then I
would suggest putting your fingers to the keyboard and getting it that
way.

John Evans <evansj@hi-line.net>

May the source be with you.


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