Re: purge_zone, db.c

From: bruce (joshcrawford@YAHOO.COM)
Date: 12/07/97


---Angus Mezick <angus@EDGIL.CCMAIL.COMPUSERVE.COM> wrote:
>
>      1) is the function purge_zone stock, (been a long time)
>
No, it's not.

>      2) if it is, is this line wrong or am I confused:
>            if (!ob->carried_by && !ob->in_obj && !ob->worn_by &
>      !ob->contains
>           && (world[ob->in_room].zone == zone)
>           && (!IS_SET(world[ob->in_room].room_flags, ROOM_HOUSE)))
>      extract_object(ob);
>
>      notice the single & symbol after worn_by.  that just seem wrong.
>      --Angus
It looks like it should be &&

==
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