Well, I have been sitting around thinking, now that I've implemented most of what I wanted to to get my MUD off the ground and out of beta phase (in fact when a couple more zones are ready we move into final beta phase), I've been debating about whether I should stay C or go C++. I know both languages equally, enjoy both languages. I see the advantages of each in different situations, but when it comes to the MUD, I am stuck. In your opinions, should I convert to C++ or no? Will GDB demangle the names properly? What are the advantages/disadvantages. I'ld like to hear peoples opinions. I also think the outcome of this discussion might make a good topic for the FAQ (or a different one) at some point, as if enough big-name Circle coders (Jeremy, George, Erwin, Alex, Patrick, Fili, Daniel, Akuma, I'm looking in your directions :-) give their honest opinions on the C/C++ debate, it can put future questions (and maybe the direction of a lot of people's work) to rest. - Chris Jacobson +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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