>I wanted to implement a dispel spell, which would remove a spell (or >several) on someone. The trick is that I wanted to have different chances >to work depending on level of caster and level of the guy who casted the >spell you want to cancel. Planning on doing this myself, eventually. Or rather have one of my coders do it, since the magic system is supposed to be his thing. >But, I wasn't able to get where the level of COSTC (caster of spell to >cancel :) ) is located. I even believed it is not stored (as it might not >have appeared to be necessary). So I wandered around code, and found the I believe you are correct. >following struct in structs.h : > >/* An affect structure. Used in char_file_u *DO*NOT*CHANGE* */ >struct affected_type { > sh_int type; /* The type of spell that caused this */ > sh_int duration; /* For how long its effects will last */ > sbyte modifier; /* This is added to apropriate ability */ > byte location; /* Tells which ability to change(APPLY_XXX)*/ > long bitvector; /* Tells which bits to set (AFF_XXX) */ > > struct affected_type *next; >}; > >which seems to be the struct to modify to add a int level variable in it. >But it's written *DO*NOT*CHANGE* ... > Unless you pwipe or have ascii pfiles, listen to it. =) >So, I think there might be another way to code a level of COSTC ? Or is it >already in, but I missed it ? Or is it safe to modify this struct ? If so, >what modifications should I do to rest of code to handle the modification >? > > >Sorry if it's a damned easy question or it has been answered many many >times ... > My suggestion: switch to ascii pfiles. *grin* 'Tis that simple. With ascii pfiles you can add things without the worry of fubar'ing something up as easily, and if you do, that's what pico/vi/ed/emacs/etc is for. And your needs of wiping player files decrease to almost nill... StormeRider --- http://www.windsofstorm.net/wos/ silk@ici.net --- telnet://cmoo.com:4004 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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