>/* An affect structure. Used in char_file_u *DO*NOT*CHANGE* */ >struct affected_type { > sh_int type; /* The type of spell that caused this */ > sh_int duration; /* For how long its effects will last */ > sbyte modifier; /* This is added to apropriate ability */ > byte location; /* Tells which ability to change(APPLY_XXX)*/ > long bitvector; /* Tells which bits to set (AFF_XXX) */ > > struct affected_type *next; >}; > >which seems to be the struct to modify to add a int level variable in it. >But it's written *DO*NOT*CHANGE* ... It just means you'll have to do a pwipe if you change it, since the data is stored in the pfile. Changing the structure will mess up your pfile. Ron +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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