I've been pondering the code for a while now, trying to figure out a way to allow manual level gaining (i.e. player types "gain" at a certain mob to gain a level instead of it happening automatically). I RTFA, and only found one message pertaining to it, and it was a kinda vague on how to do it. I'm not looking for code, per se, but more along the lines of pseudocode and which files to look in. I've found the gain_exp & assoc funcs, but I'm not completely sure where to go. I know I need to add the "gain" command into the interpreter, that's not a problem, but where exactly after that, I'm not sure. Help? ^_^ Thanks, Mike Schlagenhauf mschlag@cs.purdue.edu mschlag@iquest.net +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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