I might try looking at the code used to gain skills. You might find something useful in there. Mark Dickey On Fri, 12 Dec 1997, Mike Schlagenhauf wrote: > I've been pondering the code for a while now, trying to figure out a way to > allow manual level gaining (i.e. player types "gain" at a certain mob to > gain a level instead of it happening automatically). I RTFA, and only > found one message pertaining to it, and it was a kinda vague on how to do > it. I'm not looking for code, per se, but more along the lines of > pseudocode and which files to look in. I've found the gain_exp & assoc > funcs, but I'm not completely sure where to go. I know I need to add the > "gain" command into the interpreter, that's not a problem, but where > exactly after that, I'm not sure. Help? > ^_^ Thanks, > > Mike Schlagenhauf > mschlag@cs.purdue.edu > mschlag@iquest.net > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST