On Fri, 12 Dec 1997, Angus Mezick wrote: > As I see it, I have three options for saving these obj's > > 1) the really icky one, reserving space in the player.obj file. ICK! > 2) a separate file for storing obj strings per player that needs it > 3) tagged asci save files (might even reduce disk bloat.) > I am not the best person to be asking as everonr knows, but as to my opinion i would say #2 even though it may be a pain in the butt you have to consider the space you would need for each player. heh just a suggestion, but like you said #3 might be better. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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