It is called in do_flee.. I've checked over it hundreds of times, even put in more than once at the bottom to make sure it was called.. don't work On Thu, 18 Dec 1997, George wrote: > On Wed, 17 Dec 1997, Brian Williams - Nashak wrote: > > >I'm not quite sure what the cause is, but if you flee, then walk back in, > >if you do it fast enough, you'll still be fighting... I thought it was > >this line in update_pos, which didn't make any sense to me: > > You'll still be fighting because you came back just in time for the mob to > hit you again because it is still registered as fighting. You need to call > stop_fighting on the person who you flee from or just not walk back in time > for them to hit you again. :) > > -- > George Greer - Me@Null.net | Genius may have its limitations, but stupidity > http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=X=-=-=-=-=-=-=-=-=-=-=-\ | Brian M. Williams | 02/02/83 | bmw@efn.org | X=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=X | Boccob the Uncaring, Lord of All Magic | Nashak Stonehand | | accolademud.hermesnet.net 5000 | coyote.toon.org 6000 | \=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X-=-=-=-=-=-=-=-=-=-=-=/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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