At 10:07 AM 12/19/97 -0500, you wrote: >>> break is not needed in a switch statement. >> >>That is absolutely, unequivacally *NOT* true for ANSI C compatible >>compilers. 'break' is required. If you want to test it, just >>type in a switch() statement that has no 'break's and see what the >>compiler tells you. >> >I am sorry Daniel, but you are simply wrong. Try it for yourself. >Compile this with gcc: > >#include <stdio.h> > >main() >{ > int i = 10; > > switch (i) { > case 1: > case 2: > case 3: > case 4: > default: > printf("Sean is right!"); > } >} > Ack, no \r\ns!! =) Interesting thread here tho on ANSI vs. gcc... ObjCircle: What would cause many many many attempts to damage a corpse and crashes on what seems to be autoloot/gold code? Before you say the gdb output it pops up very erratically and I dont have much time to spend killing monsters but morts fighting mobs tends to crash it a lot. StormeRider --- http://www.windsofstorm.net/wos/ silk@ici.net --- telnet://cmoo.com:4004 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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