On Wed, 24 Dec 1997, Chuck Reed wrote: > Ok. I have had some REALLY WIERD SHIT happen on my building mud in the past > few days. First off, players descriptors are magicaly vanishing and this is > just causing me a lot of trouble. We have players logged on and linkless at > the same time, players flee everytime they fight, etc, etc. Also, now the Dunno about the descriptors, but on the fleeing part, I'd grep for do_flee in fight.c (I think you'll find it in damage()) and make sure that the HP/MAX_HP check is correct. > mud(upon booting) tells me that there is an unrecognized E spec keyword in > mob #7000 > Well guess what? There is no mob #7000, there is no 7.mob file, and I'm > about to kick this damn machine. Mob #7000 would be found in 70.mob. John Evans <evansj@hi-line.net> http://www.hi-line.net/~evansj/ Santa is so jolly cause he has a list of where all the naughty girls live. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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