Well, mob #7000 would be in the 70.mob file. Didn't think that was the cause, but just making sure. On Wed, 24 Dec 1997, Chuck Reed wrote: > Ok. I have had some REALLY WIERD SHIT happen on my building mud in the past > few days. First off, players descriptors are magicaly vanishing and this is > just causing me a lot of trouble. We have players logged on and linkless at > the same time, players flee everytime they fight, etc, etc. Also, now the > mud(upon booting) tells me that there is an unrecognized E spec keyword in > mob #7000 > Well guess what? There is no mob #7000, there is no 7.mob file, and I'm > about to kick this damn machine. > > Any ideas? > > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-++-+-+-+-+-+-+-+ > | Chuck Reed | Ash of Dark Horizon | > | creed@i-55.com | dh.gator.net 6000 | > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-++-+-+-+-+-+-+-+ > "Losers always whine about their best while the winner goes > home and fucks the prom queen." -Sean Connery > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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