Have you recently started running the MUD on a different machine, or has the MUD machine's OS been upgraded recently? Try going into sysdep.h and uncommenting POSIX_NONBLOCK_BROKEN and recompiling. -Jeremy Jason Buckler writes: >In <3.0.1.32.19971231083829.006e8cfc@pop.ici.net>, on 12/31/97 at 08:38 >AM, > StormeRider <silk@ICI.NET> said: > >>>>nameserver_is_slow = NO and nameserver_is_slow = YES in config.c, and >>> >>>Did I miss something? There are *TWO* entries of the same option in >>>config.c? Huh? > >>He tried both ways. > >That is correct. I tried it both ways. In addition, I've got some >additional information: > >When the fifth person tries to connect, my telnet session hangs with the >"Connecting to.." message. If one of the users online quits, then exits >out of the game/telnet session, the fifth user IMMEDIATELY connects and >is presented with the normal logon screen. Again, MAX_PLAYERS is set to >150 in config.c .. This one is blowing my mind, since I haven't made any >changes in 12 months. > >Jason >-- >==================== >Jason Buckler >doobie@ibm.net >buckfloyd@aol.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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