Don't know if this was just me or not, but after putting the % load patch
in, I noticed that it reached a defualt case in zedit when giving mobs
objects. It's an easy fix, it just eluded me for a good while. All you
have to do is remove the percentage commands from disp_arg3 (or whatever its
called in the error mssg) and add them to arg4. Blah blah.
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| Chuck Reed | Ash of Dark Horizon |
| creed@i-55.com | dh.gator.net 6000 |
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"There are no stupid questions. Just a lot of stupid shits who ask them."
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