Interesting event that occured today... [ Noname [207.014.106.217] new player. ] [ Noname [207.014.106.217] new player. ] [ Noname [207.014.106.217] new player. ] [ Noname entering game with no equipment. ] [ Noname advanced to level 1 ] [ Noname entering game with no equipment. ] [ Noname advanced to level 1 ] [ Noname entering game with no equipment. ] [ Noname advanced to level 1 ] ---users 246 [ 1 Wa ] Noname Playing 0 16:29:11 [207.014.106.217] 245 [ 1 Wa ] Noname Playing 0 16:29:00 [207.014.106.217] 244 [ 1 Wa ] Noname Playing 0 16:28:50 [207.014.106.217] ---at 3001 l Noname the Swordpupil (linkless) is standing here. Noname the Swordpupil (linkless) is standing here. Noname the Swordpupil is standing here. Grizhni the Apprentice of Magic (linkless) is standing here. <-*** Same IP Shinji the Destroyer of Angels [KotT] is standing here. Snooped to see what was going on, seems this Grinzhni individual knows how to log on an infinite ammount of the same char. While he was talking to one of our chars, he said that all diku's were prone to this and there was nothing can be done to prevent an intentional crash using this method. Seems the speed at which the new chars where created had something to do with it, at least that's what I gathered contextually from the conversation. If anyone has seen this before, and can offer a clue as to how to prevent this I would most appreciate it. Can remember ever seeing something like this before. -jac 'I knew I should have checked out that mudbugs website ;(' +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST