[Serious Loophole]

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 01/15/98


     DAMN!!! he is right!  just have a couple of players log in at the same
     time doing each step at the same time.... amazing
     --Angus


______________________________ Forward Header __________________________________
Subject:  [Serious Loophole]
Author:  INTERNET:CIRCLE@post.queensu.ca at CSERVE
Date:    1/15/98 4:43 PM

        Interesting event that occured today...

[ Noname [207.014.106.217] new player. ]
[ Noname [207.014.106.217] new player. ]
[ Noname [207.014.106.217] new player. ]

[ Noname entering game with no equipment. ]
[ Noname advanced to level 1 ]
[ Noname entering game with no equipment. ]
[ Noname advanced to level 1 ]
[ Noname entering game with no equipment. ]
[ Noname advanced to level 1 ]

---users

246 [ 1 Wa   ] Noname       Playing          0 16:29:11 [207.014.106.217]
245 [ 1 Wa   ] Noname       Playing          0 16:29:00 [207.014.106.217]
244 [ 1 Wa   ] Noname       Playing          0 16:28:50 [207.014.106.217]

---at 3001 l

Noname the Swordpupil (linkless) is standing here.
Noname the Swordpupil (linkless) is standing here.
Noname the Swordpupil is standing here.
Grizhni the Apprentice of Magic (linkless) is standing here. <-*** Same IP
Shinji the Destroyer of Angels [KotT] is standing here.


        Snooped to see what was going on, seems this Grinzhni individual
knows how to log on an infinite ammount of the same char.  While he was
talking to one of our chars, he said that all diku's were prone to this and
there was nothing can be done to prevent an intentional crash using this
method.

        Seems the speed at which the new chars where created had something
to do with it, at least that's what I gathered contextually from the
conversation.

        If anyone has seen this before, and can offer a clue as to how to
prevent this I would most appreciate it.  Can remember ever seeing
something like this before.

-jac 'I knew I should have checked out that mudbugs website ;('


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