> > Anyway, my MUD crashes exactly 10 seconds after a player connects (timed it > three times), making me assume that it has something to do with circle > being awake (most likely the events). Here is my GDB backtrace output. > > #0 write_to_output (txt=0x80bc47c "The slave leaves south.\r\n", t=0x0) > at comm.c:1106 t=0x0 should smack in the face straight away, in this case it is descriptor data, I belive mobs have no desc ?? the fix ... insert at the top of write_to_output if (t == NULL) return; > 1106 if (t->bufptr < 0) > > 1101 int size; > 1102 > 1103 size = strlen(txt); > 1104 > Enjoy, acts rock, fire the scripts,... mobs don't trigger their own speech scripts anymore, cool! Andy telnet://winnt.cmht.le.ac.uk:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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