On Fri, 16 Jan 1998, Chuck Reed wrote: >Hi. The bugfix george posted crashes my game instead of preventing the >multiple players. It hangs in the if (GET_NAME(dt->character) && >!str_cmp(GET_NAME(dt->character), newname)) line. Anyone else have this >happen, and if so, any ideas on how to fix it? What is line 252 (the GN(dc) && !sc(GN(dc), nw) line? If it does die, print out '*dt' and '*dt->character'. I didn't have a problem, although perhaps your dt->character doesn't exist while mine did. (although I haven't changed anything in that section of code in the code base I was using) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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