On Fri, 16 Jan 1998, Chris wrote: >Program terminated with signal 6, IOT trap/Abort. >#0 0x80cb2e9 in __libc_kill () >#0 0x80cb2e9 in __libc_kill () Memory overrun. >$1 = (struct char_data *) 0x2020202 Your struct char_data * was overwritten by a string of spaces. 0x20 = 32 = a space >somehow it seems to me my player that got passed somehow got messed. >any ideas on how I might fix this problem ? You'll have to make sure you didn't make a strcpy() or sprintf() too long for the buffer you were putting it in. It could be anywhere in your code though, maybe even minutes before the crash. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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