Tony Robbins wrote: > Then have mobiles weak against one and strong against another, etc. > This would also have possibilities for an elemental class. Has anyone > attempted this? It doesn't look too difficult, but, I haven't looked at > my code yet today, so it might be. Actually, I've made something like that, mobs will be assigned a class and a race if the builder feels like it. If the class is eg. a spellcaster then the mob will cast violent spells and healing spells upon itself, this has proven to be a good idea, since the players all of a sudden had resistance in the mobs. :) But The others, I think I would give it a class or something like that. Maybe put it in Type_hit something. S. P. Skou +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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