On Thu, 22 Jan 1998, Pure Krome wrote: > can someone please explain what George's "Enhanced buffer >allocation v1.7" is ?? (found on his patches homepage, linked of the It replaces the standard CircleMUD global buffer array system with a dynamically allocated/sharing buffer system. It will check for buffer overflows (assuming of course you don't overflow so far your MUD crashes anyway), allows a check to see how much of a buffer a function used, and can be used to track allocations/deallocations. I admit the release_buffer() part is a major pain in the a** but C++ will fix that. >Also, what's the (2*) tersing/stacking thing ??? a barrel a barrel a barrel becomes (3*)a barrel Note there are some consequences and things you have to do around the stacking if you don't want it to stack some things. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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