> Why rooms seperated by zones instead of loaded into a grid? If they > were part of a grid then they would all be the same size. what? size? you mean, roughly 80x24? by default, as far as any code i've ever seen is concerned, rooms are all the same, excepting AFFs. a grid loading system would just make it REALLY easy to do things like propigating sound and light.. > Str/Int/Wis/Dex/Con/Cha are the basics of stats, but that doesnt mean > more wouldn't be useful for something. Again, it's only waiting for you > to write the code. never fear! i am! :) -- Blue Lang, Head Technician, Gator.Net blue@gator.net 352.378.9998 Rebirth MUD mud.gator.net 4000 http://calico.gator.net/~blue +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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