Anyone have a problem where if you execute certain commands that increase the buffer size you get an overflow? For example: 500hp 100mp 82mv > olist 0 10000 (361 listings appear here) 362. [ 5208] a sturdy iron shield 363. [ 5210] a black potion 364. [ 5211] an orange potion 365. [ 5213] a green serpentine staff 366. [ 5214] a smooth quartz ball **OVERFLOW** It would seem the buffer size then increases unreasonably high. I know EBAS might get rid of this but I have trouble running it on my system, and the server often crashes with it installed. Does anyone have any recommendations? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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